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Embark on an adventure to prevent the world from changing... Forever! |
Friday, 1 April 2011
Magicka - A Rave Review
Monday, 7 March 2011
Bioshock 2
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"All good girls gather"... |
Wednesday, 23 February 2011
Rough Rebuttal to a Kurzweil Critic
A) Nit picking - I guess you are probably just simplifying matters for the sake of a concise introduction paragraph there but:
Vinge popularised the term 'singularity' in this context in 1983, but Stanislaw Ulam talked to von Neumann privately of singularity well before (1958), and Turing spoke of machine thinking taking over (1951). [1]
More significantly, Vinge's expectations for singularity are distinct from Kurzwiel's in that he expects the more sci-fi friendly course of events, with an AI spontaneously boot strapping itself towards super intelligence. He also estimates an early to mid 2030s time scale.
Kurzweil's vision, on the other hand, needs no Skynet (Terminator) type event. He sees little/no distinction between us and our machines. Our computers already form a kind of inseparable hybrid intelligence with our biological selves, and the level of integration will only increase in future (no clear machine/human divide). Kurzweils brand of future fantastic is about as boringly down to earth as his speaking style.
Also, I believe Kurzweil expects human level AI well before 2045 (as you stated), he in fact estimates that one could acquire (for $1000) computing power equivalent to all the brains of all the humans currently alive Earth by that date.
B) Given that the graph of his that you included goes back 10^11 years (most the way to the beginning of the universe) you can't really get away with saying we could be at the * beginning* of the growth curve! ;op Also, remember that curves are mathematical structures that approximate the real world, not the other way around. Reality is not pootling along trajectories inscribed by God or gods. The 'laws' of the universe emerge from it's increasing complexity, they do not exist outside/before it's existence.
Tuesday, 7 December 2010
Physical Interweb Pipes for Produce; "FoodTubes"
Initially this reminded me of a system I envisioned a few years ago. That was more for of a local loop thing: store to household delivery of groceries, post & small parcels or restaurant food. Self powered bogies, the size of supermarket home delivery crates/boxes, that run through rectangular cross-sectioned conduits under roads/pavements, finding their destination by being forwarded like packets of data on the internet.
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[ XKCD - http://xkcd.com/827/ ] |
* However, this FoodTubes concept has more fundamental benefits:
+ Energy efficiency - "1/5th of current freight prices" when HGVs/vans/trains use 92% of their energy to move purely the vehicle.
- These are based on current scenariors, which is fine for now, and as long as the scheme can recoupe it's cos before the advent of 100% electric lorries, charged of solar PV, AI drivers.
+ Food security (independent of roads and severe congestion or temporary fuel shortages).
- Though (with a single main loop) I would worry about it's reliability (resistance to natural structure failures, capsule collisions, or even sabotage) and repairability (possible methods to clear out or even replace tunnels that where bored underground.
+ Boon for car drivers; fewer HGVs means:
- Less getting stuck behind slow or overtaking lorries.
- Significantly less wear on the roads.
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[ Top - Capsule (2m long, 1m diameter). Bellow - conduit construction illustration. ] |
The FoodTubes website looks very 90s at the moment, and designs are all vague concepts, so a 10 year minimum time-frame might be par. It's basically a set of case study documents that did well in this "St Andrews Prize" competition (ideas for reducing environmental impact or something). Although, there are some pretty high brow members of the team (professors, industry experts, prominent layers). Not sure what type of company would be able to spawn a division capable of this flavour of (inter)national scale undertaking...
As an 'internet for goods' there needs to be common standards, like the shipping container system currently used worldwide on ocean vessels and lorries. Island UK could get away with a bespoke system, but Europe would require more consensus, for example. Having cylindrical capsules rules out direct compatibility with containers, and possibly even pallets, so massive repacking operations will be necessary at ports or other distribution centres.
With China looking set to use our currency from their trade surplus to finance rail links to us, this kind of scheme would make even more sense: as the last leg of a faster, more reliable (than ships and lorries) delivery system for manufactured goods, which will be increasingly customised, in smaller batches, with ever more desire for shorter lead in times from manufacture to receipt.
Wednesday, 8 September 2010
Vince Cable produces fallacious mitigations for further science funding cuts
Waving a banner of necessary austerity to reduce public services and support for the lower paid majority of society is borderline morally corrupt, but cutting science funding is outright stupid. It's the equivalent of trying to buoy up a sinking hot air balloon by throwing fuel canisters overboard. But I can't say my dismay is a surprise, even when stimulated by the words of a prominent member of a political party I recently supported as our best hope.
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Vince Cable and David Cameron in India (from the Dailymail.co.uk) |
It is highly likely that the route to technological advancement is computationally irreducible, i.e. it is impossible to predict which research routes will yield important advances. Viewed from a great height scientific research is a process of memetic evolution. Evolution is not just (or rather rarely) about making gradual improvements to an organism, it mostly involves creating increasingly greater complexity by expanding into and creating as many new niches as possible, spreading tendrils out to every direction of phase space.
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Adonna Khare -"Goldfish with Legs" (2008) |
In a previous post [2] I speculated that financial bubbles might be a boon for better businesses/technology, fostering evolutionary explosions after mass extinctions. But these austerity measures are non cyclical: a more gradual squeezing. What is more, the survival criterion are arbitrarily biased away from the most beneficial break throughs, towards short term money spinners and well entrenched "internationally excellent research".
[1] http://www.bbc.co.uk/news/business-11225197
[2] http://lewyland.blogspot.com/2010/04/utility-of-green-energy-bubble.html
Friday, 27 August 2010
Victims of memetic selection: Pee Lady and the Purrminator
In an evolutionary anthropological discussion of the origin of memes, over 2 million years ago in our hominid ancestors of the time, Blackmore considers that it would have been very difficult to know what memes to select for, from a point of view of the (selfish) genes. Once imitation of ideas (i.e. memes) existed in a population, they would spread and change host behaviour at a rate orders of magnitude more rapid than genes could hope to (through survival of the fittest individuals). Hence human genes only provide vague heuristics for meme selection (i.e. what things humans find intrinsically interesting/captivating). Here are some of apparently inbuilt selection criterion:
- Copy the most obvious memes (simplest, most fully understandable, least likely to be miss-copied).
- Copy the most popular memes (others finding it worthwhile indicates memetic usefulness, best not to be left out just in case).
- Copy memes for: sex, food, winning battles, gossip (each has strong genetic survival advantages for our social hominids).
Fashion sense, joke telling/humour, altruism, and religiousness are largely products of run-away sexual selection for mates that are good at spreading memes in general. This is due to the selection pressure applied by memes on genes, and appears to have had the same effect on hominid brain size as Peahen's sexual selection has had on Peacock's tails. But I digress; the point is that humans have these built in hot topics with universal appeal.
+ 'Pee Lady' (AKA Wendy Lewis): recently gained notoriety for urinating on a World War II memorial [1,2].
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[From the Telegraph.co.uk] |
Tuesday, 24 August 2010
Why SETI is stupid!
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[XKCD] |
[TED (2008) - http://www.ted.com/talks/susan_blackmore_on_memes_and_temes.html]
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[The (standard) Drake Equation] |
[BBC - http://www.bbc.co.uk/news/science-environment-11041449 ]
So it seems the realisation may be approaching mainstream consciousness: ogling the skies for alien peers is quite clearly pointless. Not because (the conditions for) life is necessarily rare (or because of any literal religious truth), but because life (e.g. humanity) will pass through this (SETI) phase in gynaecological evolution so rapidly...
Thursday, 5 August 2010
Self Congratulatory Celebrations!
I've long been thinking of writing down an explanation of my core beliefs, and also making a brief guide to the future. This will have to suffice for now.
I've also meant to make a post featuring the artwork I made specifically to customise the blog: this flying-cyber-brain thing (which I consider the main logo), and the human evolution meme variation (which is used as the separator between posts and 'gadgets'.
Wednesday, 4 August 2010
The "Mass Effect" 1 & 2 (full brain-dump)
Mass Effect is a sci-fi space opera presented in the form of a single player, action role playing game (RPG) for XBox 360 and PC. The first instalment was released in November 2007, and May 2008 respectively (XBOX then PC), to much critical acclaim. Ridiculous overreactions to the brief (and tasteful by TV standards) sex cut-scene raised the game's media profile (and spawned the "Alien side-boob" internet meme).
It also brings in the option of 6 different main character classes (with different abilities in combat), male/female appearance (with facial customisations) and levelling up of various traits/skills as the game progresses, including those of the 6 squad mates you pick up. The contrasting personalities of the supporting characters ensure something for everyone, letting you chose your favourite 2 to take on missions, which one of 2 possibles to sweet talk, and even which die (permanently).
Equipment management (weapons, armour, ammunition modifiers) is a major part of ME1, as is driving around the surface of planets in an APC (the "Mako"). Both are dropped for the inevitable big budget sequel (ME2), released January 2010. ME2's increased focus on combat (with various tweaks and reduced distractions) seems to have helped it achieve an even better reception, with many perfect review scores. ME3 is now a certainty, with many fans (like myself) hoping it comes sooner rather than later.
I read somewhere that Bioware's development team had twice as many artists as programmers. At any rate, with such high artistic value, this franchise may, in future, be referred to as the turning point when single player computer games really came of age: truly occupying the same level of entertainment territory previously monopolised by TV series, movies and novels. I have
* Navigation:
If you have not played these games yet, but there is a good chance you will, I strongly suggest stopping reading here, for now, and coming back later. However, I have marked certain sub sections with {!Spoiler!} warnings to help minimise damage.
All in game screen shots were taken by me. Click pictures to view full resolution.
Given that this review turned into a 10'000 word dissertation, I have provided an mini-index:
Tuesday, 27 July 2010
Forty Eight Percent...
Sunday, 18 July 2010
On Christopher Nolan's "Inception"
Tuesday, 8 June 2010
Tesla and Toyota Join Forces
I don't see as much raw technology innovation within Tesla (as with PML's drive system), and the Prius still has fairly modest capabilities. My prediction is that the Toyota-Tesla partnership will either:
- Come up with some equally advanced electric drive train advances.
- Loose market share, perhaps even market dominance, in the longer term.
Of course, pretty much every car manufacturer has *something* electric due out in the next few years: Plug-In Vehicle Tracker: What’s Coming, When
+ Of the worlds most fecund manufacturers:
- GM's volt is due out this year. It has offerings for Israel and Denmark too, which is significant because they are trial locations for ubiquitous electric car infrastructure rollout. Renault and Nissan are partnered up for that already. See YouTube video explanation, or Shai Agassi's inspirational TED speech.
- Nissan's "Leaf" has sold out in for 2010 (though no production until 2012/2013).
- VW has good solid diesel cars, which are going to be more environmentally friendly over for some time, but the company could get left out if their 'halo' electric concept cars don't start rolling of production lines too.
- Honda has hybrids out, right now, that presumably square up to Toyota's. However, no plug-ins with release dates, and they've wasted a lot of effort on hydrogen powered research.
+ Source for Automotive Industry figures (with pretty graphs): http://en.wikipedia.org/wiki/Automotive_industry